as the subject implies, what is the difference between solid and non-solid geometry??
I'm trying to work booleans with the extracted .pof>.cobs so I can make some renders and hack out a movie in Vue d'Esprit.
it keeps complaining that the model is non-solid. I'm poor and can't get my hands on a copy of Truspace 4 to use the solidify plug-in, so I ask you: does anyone know how to solidify a model without the plug-in? like 3rd party plug-in or cross-format?
also, been a while, so I'm not sure if this is the appropriate place to post this question, but any help would be greatly appreciated.
thanks,
Bob