Author Topic: New stuff  (Read 2031 times)

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Offline Fozzy

  • Wokka wokka wokka!
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Here is some new stuff i have been working on, i am suffering from artists block and i cant think what to do with em next.

Stuck!
http://photo.starblvd.net/fozzy/1-1-1-1073081267?m=0&pg=0&ro=0&co=0

what do you think?
http://photo.starblvd.net/fozzy/1-1-2-1072681997?m=0&pg=0&ro=0&co=1

a new gate, incomplete, thinking about starting again!
http://photo.starblvd.net/fozzy/1-1-3-1072942967?m=0&pg=0&ro=0&co=2

a frigate, reasearch frigate. Somthings missing (apart from the sails on the blue bit).
http://photo.starblvd.net/fozzy/1-1-4-1072793531?m=0&pg=0&ro=0&co=3
« Last Edit: December 07, 2003, 01:25:54 pm by 195 »
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Offline c914

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first 2 very nice:yes:

 gate need more details

 

Offline Knight Templar

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First two :yes:

Last one :no:
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Offline TrashMan

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Cool!

The first one looks like two futuristic pistols glues together....funny
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Offline Sheepy

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How much detail is actually on that gate? It looks from the pic that its a lot bigger than the pic does justice, any chance of close ups?

I love the first two, the first is slightly alien, possibly some Terran/Vasudan hybrid, the second one looks like some industrial ship (strong lines and edges without looking blocky is good).

I cant say much about the last, other than it looks very fragile, get those sails on there or beef it up a little.
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Offline Raven2001

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1st one could make a good Hecate successor :) I like it
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Offline Taristin

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First one looks like Psycho's Nike model...
Freelance Modeler | Amateur Artist

 

Offline Liberator

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They're good just not my cup of tea.

The Gate though has real possibilities.  Add some rotating parts in the middle and you've got a second gen Sol Gate.
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Offline Fozzy

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Quote
Originally posted by Sheepy
How much detail is actually on that gate? It looks from the pic that its a lot bigger than the pic does justice,...


i am actualy thinking about re-moding it because the station sections are too big and need to be smaller.

what i would like to do is make rotating cogs at the rear but that is to much math than i can handle to get tham to rotate at the right speed, and so they don't colide. also the center section (yellow light bit) could be a sub model that rotates.

the design of the station sections needs to be more futuristic (i realy need to learn how to spell). A bit more like farscape station components.


Quote
First one looks like Psycho's Nike model...


probably seen it a long time a go, have you got a link to the piccy. If its to simular i will scrap my model or alter it.

Its weard i constantly come up with ships simular to the "apoc" with out realising it.
The Terran VolksWagen Project - Lol
"that was a little too close, we gota wait fifteen mins to change our shorts" = (snipes, FS2)
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The first two look convincing.  The gate looks like the Argon gates from X:BTF.  I don't know what to make of the last one.
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