Author Topic: Cell-shading  (Read 2068 times)

0 Members and 1 Guest are viewing this topic.

Offline Foxer

  • 25
    • TerraNet @ www.FreeSpace.pl
Hello.

How can I enable the Bobboau's cell-shading mode?
-cell in cmdline doesn't help and Launcher says it requires some extra arts. Is that arts aviable to download?

I think cell-shading is a nice idea. For fun FS a little ;)...

05/12 build, 3.5.6c MediaVP and Launcher 3.3
pIII500
320 RAM
GF4 MX 64 MB
winXP
« Last Edit: December 29, 2003, 06:00:33 pm by 1280 »
Greetings, Foxer / {303}Foxer / FOXeR_mk
TerraNet FreeSpace.PL Forum | Squadron 303

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
it doesn't work in THL mode, thats the first thing,
second, you will need (I beleve the name is) cell.pcx, this file should be a Nx1 sized immage with dark blocs to the right and lighter to the left
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Foxer

  • 25
    • TerraNet @ www.FreeSpace.pl
How to get cell.pcx? From where?
Greetings, Foxer / {303}Foxer / FOXeR_mk
TerraNet FreeSpace.PL Forum | Squadron 303

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
ugh, you culd make it, would only take about four seconds
ust an immage than is of a certan width, say 16 pixels, and only one pixel tall, make solid blocks of color bout 4 pixels wide rangeing from very dark grey to white (from left to right),
like this
DDDDMMMMLLLLWWWW
D=dark, M=medium, L=light, W=white
just put that into a simple (8 bit, 256 color, or paletised (all the same thing)) PCX file, doesn't MSpaint save as PCX?, hell if you use the -tgajpg (or whatever) comand line you can probly use a jpg or tga (though that would be quite a waist).

or you know it might be in the media VP.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Foxer

  • 25
    • TerraNet @ www.FreeSpace.pl
I'm depressed. I maked this graphic cell.pcx 16x1 8 bit, 256 colors PCX and copy it to /maps/ directory, shut off -htl parametr and turn on -cell. Nothing happened... simply there was no-lighting effect ship models like in original FS2 with no any cell effect :(.
Greetings, Foxer / {303}Foxer / FOXeR_mk
TerraNet FreeSpace.PL Forum | Squadron 303

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
ah, my mistake, cellmap.pcx, that should do it
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Foxer

  • 25
    • TerraNet @ www.FreeSpace.pl
Unfortunately nothing :(. Sorry for truble Bobboau... It is like I post last: I got no-effect ships (like in original FS2), there isn't any highlights... just nothing on my ships.

Screen

Maybe I used bad build (05/12) or cell mode is not active on D3D 8 mode?!

EDIT: Here is my cellmap.pcx :nervous:
« Last Edit: December 30, 2003, 11:16:09 am by 1280 »
Greetings, Foxer / {303}Foxer / FOXeR_mk
TerraNet FreeSpace.PL Forum | Squadron 303

 

Offline Foxer

  • 25
    • TerraNet @ www.FreeSpace.pl
Victory!! Finally its on :D. My cellmap.pcx was NOT on 256 colors. I don't know how this is happen. It's ok now, look:

Screen

Cell-shading is a beginning to the FreeSpace Cartoon :)... so is there any really simple FS2 textures for ships? For this cell-shading? Like your hecate? If there isn't maybe I do some simples that they will be like cartoons. It's fun :rolleyes: ;) I'm just curious.

Thanks for help again!

EDIT: Another n00b problem: How to enable 3d Shockwaves and skyboxes in 05/12? ;)
« Last Edit: December 30, 2003, 01:01:38 pm by 1280 »
Greetings, Foxer / {303}Foxer / FOXeR_mk
TerraNet FreeSpace.PL Forum | Squadron 303

  

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
for 3d shockwaves all you need is the shockwave model, look around for shockwave.pof.

an all the cell textures I made were put up somewere, don't remember were though, but you are in luck as the search tool wwas recently fixed
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together