Right, I haven;t been able to find anything on this, so apologies if it's been posted before.
anyways, my system is juddering to a halt whenever a new model is drawn... i.e. what I mean is whenever I switch to the exterior view (only for the first time) or a new ship warps in, the screen freezes for several seconds (fps also freezes). this happens on HTL / non htl directx modes.
openGL works fine, but then i lose the TGA nebulas and the weapons are scaled & render oddly (thinner, like their 'plane' is rotated).
I've also tried the -safeloading tag (in the launcher) to no avail... the rest of the time it's a solid 60fps, even in action.
I'm sure there's a known fix / reason for this, but I can't remember what it was or where it was posted.
System is an Athlon 2400+, 512Mb RAM & FX5600, so I don't think it's 'normal' slowdown.