Author Topic: first step into the world of rendering  (Read 1983 times)

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Offline redsniper

  • 211
  • Aim for the Top!
first step into the world of rendering
nothing too special, just a nice looking perseus. the cool thing is, I rendered it from gmax.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
first step into the world of rendering
it's okay.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
first step into the world of rendering
Self casting shadows! Whoopee! :D
But what's wrong with the nose?

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
first step into the world of rendering
no smoothing.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
first step into the world of rendering
It's a start for sure, and the shadows do indeed make it look great. :) But yeah, can you get smoothing working in gmax? Does it even support it?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
first step into the world of rendering
Of course Gmax supports smoothing. It's for making game meshes, remember?
What I wonder is how you can render, there's no renderer in Gmax afaik?
SCREW CANON!

  

Offline redsniper

  • 211
  • Aim for the Top!
first step into the world of rendering
I was waiting for someone to catch that
There's a third party renderer called Yafray (Yet Another Free Ray Tracer) and various programs that can export to yafray from 3d modeling programs. There's a MAXscript utility thingy that converts a gmax scene into the proper text format. A little program that converts the text into an .xml file (the kind that yafray reads) and then yafray itself which makes the render. It may sound like a lot of trouble but it's pretty easy once everything's set up right.
btw, I was wondering if and how I could get different FS2 effects into gmax (beams, gunfire, subspace portals, etc.) would I just have to make a plane and texture it?
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."