Author Topic: TS is being bloody annoying(again)  (Read 1461 times)

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Offline Lynx

  • 211
TS is being bloody annoying(again)
On a model I'm working on, I have to select a few faces to give them a seperate UV-map. Whenever I rotate this UV-map, and then deselect the faces, the UV map jumps back to it's original state with the wrong rotation. It's driving me crazy. Can anyone here help keeping me sane?
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline magatsu1

  • 210
TS is being bloody annoying(again)
why are you deselecting the faces ?
Blitzerland: Knows what he's talkin' about

 

Offline Lynx

  • 211
TS is being bloody annoying(again)
I want to do something else, e.g UVmap a another separate part of the model - where the same procedure suddenly works as it should:wtf:
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline StratComm

  • The POFressor
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TS is being bloody annoying(again)
Ah the joys of truespace.  Good luck with that, all I can suggest is holding your mouth in a different way when you try mapping that section again.
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

  

Offline magatsu1

  • 210
TS is being bloody annoying(again)
maybe it doesn't like the type of mapping your using. That's a total guess BTW.
Blitzerland: Knows what he's talkin' about