Author Topic: Frustrating FRED problem, 2nd attempt... (edit: problem is solved)  (Read 1258 times)

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Offline JarC

  • 28
Frustrating FRED problem, 2nd attempt... (edit: problem is solved)
Since comprehensive reading seems too much to ask, I'll try a hands-on approach this time...(if yer willing to try this out...here's hoping...)

Open FRED and put one ship from each Shivan fighter and bomber type in. By default all ships will be placed on your map facing in the same heading :rolleyes: and on the same elevation plane :rolleyes: , that is, if you did not change the view halfway during placing these ships.

Now line up these Shivan ships, so the tip of each ship's nose is on the same grid line as it's neighbouring ship, repeat this until each one is neatly lined up.

do NOT forget to edit the Shivans and give them as initial order to 'Play dead' :rolleyes: and assign them to the 'Friendly' team :rolleyes: (unless you like the crap getting blown out of you :) )

your default player ship will already be present, so nothing more to do than save the mission and load it up in FSwhichever...

now observe the positions of the ships 'in mission' and compare this to what you did in FRED...

explain...

And no, do NOT use terran ships, these do not reveal the problem...some vasudan types however do...
« Last Edit: June 02, 2004, 03:59:17 am by 106 »
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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Frustrating FRED problem, 2nd attempt...
Er, what about this?

Quote
Quote
Originally posted by Star Dragon
As you can see I made a "line up" last year to show off the models as they would look in game. They cme out exaclty as I lined them up no problem /BUT you got to realise that the scaling is NOT exact!!! You will have to try this a LOT to get a feel for where they will actually end up at in game distance wise from each other... It's far from perfect But at least it does work.

http://f1.pg.photos.yahoo.com/ph/getter_robo_g_2004/detail?.dir=/a628&.dnm=3fb2.jpg
-C

 

Offline JarC

  • 28
Frustrating FRED problem, 2nd attempt...
and those are shivan ships?

ok, my respect for this community has offically sank below zero...(excluding those that actually do know what they are talking about, only wished they'd opened their mouth here....)
« Last Edit: June 02, 2004, 01:37:45 am by 106 »
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Frustrating FRED problem, 2nd attempt...
I'm just going on a wing here...

Each ship has a starting speed setting.  I don't know just how out of place the ships you're placing down become, but it maybe that the ships are moving just a bit at the beginning because the initial speed is greater than zero.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Frustrating FRED problem, 2nd attempt...
Oh, come on. :rolleyes:

What you have described is ships not being in the right position once Freespace 2 was started, after they were placed in FRED.

What he described was ships not being in the right position once Freespace 2 was started, after they were placed in FRED.


You yourself say it's not just Shivan ships. So how do you know that it's not the same problem? :wtf:
-C

 
Frustrating FRED problem, 2nd attempt...
Indeed.  Forgive me if I'm a little slow, but...

If, as you say, he and I are talking about the same thing, then how is that a bad thing?

EDIT: Whoops, sorry WMCoolmon, apparently I
am slow then.  Just realized that your post wasn't directed at me.  My apologies.
« Last Edit: June 02, 2004, 03:16:13 am by 1077 »

 

Offline JarC

  • 28
Frustrating FRED problem, 2nd attempt...
...I wished folks would stick to the question asked and NOT drag other situations in it that may appear similar on the surface but have nout to do with the problem and no it was not the same as the quoted problem, because he spoke of scaling

@WMC: He even SAYS his ships line up exactly where he wanted them...!!!! read your own quote !!!!
« Last Edit: June 02, 2004, 03:53:49 am by 106 »
Use the WiKi Luke
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Offline JarC

  • 28
Frustrating FRED problem, 2nd attempt...
Quote
Originally posted by kv1at3485
I'm just going on a wing here...

Each ship has a starting speed setting.  I don't know just how out of place the ships you're placing down become, but it maybe that the ships are moving just a bit at the beginning because the initial speed is greater than zero.
:yes: :yes: :yes: GIVE THE MAN A CIGAR. !!!! (you've just restored my faith )

Thank you for solving this mystery for me...
Use the WiKi Luke
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So before you start insulting the community AS well as those trying to help you, understand that ALDO solved it for you in the second post. Maybe he should have listed each in greater detail but setting the speed to ZERO was the solution (As he hinted at, even I saw it before I posted and THAT was the ONLY reason I suggested the scaling issue, cause all other logical reasons were touched on already!)...

  Plus you've been here longer than me and should know better, this could have gone under the original thread. :p
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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http://photo.starblvd.net/Star_Dragon

 

Offline JarC

  • 28
Re: you're blind as a bat
Quote
Originally posted by Star Dragon
understand that ALDO solved it for you in the second post. Maybe he should have listed each in greater detail but setting the speed to ZERO was the solution (As he hinted at, even I saw it before I posted and THAT was the ONLY reason I suggested the scaling issue, cause all other logical reasons were touched on already!)...
so, you obviously did not check the other post, otherwise you'd had seen I had acknowledged Aldo way ahead of you before you found it nessecary to develop an attitude...and besides that, it is impossible for scale to cause a displacement from assigned positions in FRED to actual positions in-game

also, being registered here longer than you means squat, only started coming here some months back, and is also no reason why I should know exactly how FRED works...to a first time FREDder 'play dead'  means not moving equals zero speed...
« Last Edit: June 03, 2004, 07:24:26 am by 106 »
Use the WiKi Luke
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Frustrating FRED problem, 2nd attempt...
This is a blind guess as I haven't seen the mission in question, but I think that if you have init speed and play dead, a ship will start at the init speed then slow to zero.

  
I've had an attitude since 1976 so don't credit yourself for creating mine :p

  Second why should I have to keep up with all your threads as THIS ONE is the current one (ie part II)

  Part I is like FF7 (IT'S OVER, so get over it) :lol:
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon