Author Topic: Half-Life 2 mod inspired by FS2  (Read 1617 times)

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Offline Unidan

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    • http://unidan.stickserv.net/
Half-Life 2 mod inspired by FS2
For those of you anxiously awaiting HL2 (memememe XD) you'll find this interview of interest.
I'll think of a siggie later..

 
Half-Life 2 mod inspired by FS2
It doesn't seem to be based on FS2 aside from inspiration on the art. If I read it correctly.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Unidan

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    • http://unidan.stickserv.net/
Half-Life 2 mod inspired by FS2
*shrugs* Nevermind then.. >.> I tried.
I'll think of a siggie later..

 

Offline J3Vr6

  • 28
Half-Life 2 mod inspired by FS2
That's what  Unidan said...
"I wanna drink til I'm drunk, and smoke til I'm senseless..."
-Tricky

"Hey barkeep, who's leg do I have to hump to get a dry martini around here?"
-Brian, Family Guy

 

Offline Flipside

  • əp!sd!l£
  • 212
Half-Life 2 mod inspired by FS2
'For the style and art though, I think Halo and Freespace 2 would have to be the biggest inspirations. Halo is just a great FPS game and the way the levels are built is really good. We also really liked the art and style of Halo. For the space portion, it was without a doubt Freespace 2. It's regarded as one of the best space-sims ever and we just want to infuse that gameplay into ES2.'

Sounds pretty flattering to me :) It's good that someone who is writing a Mod for a game that isn't even released yet uses Freespace for inspiration :D

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
Half-Life 2 mod inspired by FS2
I've always been skeptical on projects being planned for games not yet released for a number of reasons, mainly being that it's really a publicity stunt. Such projects usually don't get off the ground. So, I'll get excited when I actually see something from them. As it is, I don't see how they can say they've got professional quality of work if the game hasn't even been released.

 

Offline Lonestar

  • Fred Zone Guru
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    • United Gamers Coalition
Half-Life 2 mod inspired by FS2
Quote
Originally posted by DragonClaw
I've always been skeptical on projects being planned for games not yet released for a number of reasons, mainly being that it's really a publicity stunt. Such projects usually don't get off the ground. So, I'll get excited when I actually see something from them. As it is, I don't see how they can say they've got professional quality of work if the game hasn't even been released.


Cause they got professionals to do the work they do have done?

Its not impossible to see unfinished professional work, i see it all the time actually. Dont know how many people talk like they will do something, but actually spend time doing nothing.

  

Offline aldo_14

  • Gunnery Control
  • 213
Half-Life 2 mod inspired by FS2
you can quite easily make models without having the game itself.  It's just a case of taking the model and adapting it to the specific game when possible.