Because I like those Nebulas

and there is a lot of campaings/mod using it too, soo... , anyways, there will be several months until finish this... its just matter of my free time

Well, I working to fix the files given inthis demo... all objectives should be working fine now, the only thing that Icant find a fix is the Red Alert thing.. is not sence... i try everything... it should be working, but not...
Ok, the idea is this... There are some ships (Gamma 1 (you), Husler, Ship Carrier, A789 (docked which Ship Carrier), A427(docked which Husler), A412 (docked which Ship Carrier)...) Those ships are in M1 Read Alert-> M1b Red Alert -> M1c... using the Red alert the game should save the hull %, weapons and remove the destroyed ones right? well is not working... I have not idea if the problem is the docked things that preventing the Red Alert from working or what... (the player will be docked in the ending of M1 too)... none of both red alerts are working not even the M1b->M1c one.... (mmm here... I thing a need to change something in M1b... because all objects will be already jump out before the player thoggle the red alert... if this happend I think that Red alert will not take the ships datas of already departed ships intro the next mission right?.
BTW, Hunter I never have that problem of you are talking... I test the first mission a lot of times and the Husler always dock you, then do a final waypoint and jump... and also the play dead will be great, but IA orders does not work on players :S, belibe me I think a lot about that part... and disabling the ship is the best solution. (by how).
(What is happening which the file attach? its always say Folder full :S)