The problem is with one of the freighters, and HTL. The more maps a ship has in HTL, the harder it will be to render (that's a simplified explanation), and one of the freighters has more maps that FSO has been coded to allow. Now IIRC, the Inferno builds have this limit increased, but its best to wait until the R1 patch is made public. Among some changes, the freighter in question has been remapped and condensed down to a smaller number. FS_Retail, doesn't use HTL, so its not bound by those limitations, though everything else will run considerably slower. As far as the crash when attempting retail, I had that problem too, so I created an unofficial patch to get around some of the problems I was having. Woo has taken that and expanded on it considerably. You shouldn't have to wait too much longer for it.
Later!