Hello again,
I have a question how this could be done (It always pained me, even in the very old builds).
Let's say I have a destroyer facing an enemy ship and changes fire with it. After the enemy is destroyed, another enemy appears right behind the destroyer.
How can it be achived, that the destroyer simply rotates around the Y-Axis and face the new enemy eye in eye ??
I once managed it with attack and AI-Goals which I then deleted after a specific time, but it was rather complicated.
If I use waypoints, the stupid AI starts going on a world journey and makes moves and rotates around different axis which will cause half the crew to run to the toilet for spitting
Anyone has a idea how to do this ? The "set-ship-facing-object" is not usable, because It changes the ships-facing instantly.
Is there maybe another SEXP which I'm missing ?