Author Topic: From the shadows...  (Read 2250 times)

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Offline Deepblue

  • Corporate Shill
  • 210
I am having some issues with Bobs shadow build 3. Namely I cant play most of the missions in the tech room. Whenever I click on it and it finishes loading up, I get a CTD. This is an annoyance as these missions work fine with taylors build, and I really enjoyed the shadows...

Any chance we can have shadows implemented in future builds.

 

Offline StratComm

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Shadows are not supposed to work in mission, that they have has been a bit of luck.  The build's highly experimantal, so I don't think there's much chance on getting support for it.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
actualy that one was suposed to work properly in mission, but it was just toying around with the technology involved so it isn't suposed to be bugless, it was just suposed to barely get it working.
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DEUTERONOMY 22:11
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Offline Deepblue

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  • 210
Only bugs I have with that build is the mission load problem and the fact that shadows have a weird effect on specular areas that are under the shadows as well as thrusters (it darkens them).

 

Offline Bobboau

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yeah, I have it setup to subtract light in shadows, wich causes some wirdness in places were things are overlit
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Singh

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  • 211
  • Degrees of guilt.
so....when will you be revisiting the shadow code bob? how about at least showing it to Taylor so he can put it in? :D
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Offline Lightspeed

  • Light Years Ahead
  • 212
Well yes, it'd be interesting. Especially if it could be made to use a low LOD (LOD 2 or something) for the shadows, so it doesn't drain much performance.
Modern man is the missing link between ape and human being.

 

Offline Deepblue

  • Corporate Shill
  • 210
That would kill the self shadowing.

 

Offline Lynx

  • 211
I think he means it that way that it uses the hiighest LOD for self shadowing and a lower LOD for global shadows.
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
I am looking forward to the shadow implementation. I want to see it at last! In a stable build.
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Offline gevatter Lars

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I tested a shadowbuild that was posted here some time ago...hadn't got any problems with it...except that it slowed down the system.
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Offline TopAce

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  • FREDder, FSWiki editor, and tester
That is the natural consequence.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
I'll give code to anyone who wants it
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline dracom

  • 22
I do, I do

 

Offline Bobboau

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are you a programer/would you know what to do with it?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline dracom

  • 22
I fiddle around with Visual Studio every so often.  Doing builds for macroquest got me started.   I could give it a shot see what i turn up with.

  

Offline Bobboau

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http://freespace.volitionwatch.com/blackwater/scode.zip

I was toying with volumetric fog shadows in the nebula, it didn't work very well, it has all the code you need, and I'm not sure were I put the backup.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together