I already went to F2 and tried. It's possible for me to configure buttons (primary fire, secondary fire and so on), but not the rod turning or switching.
I CAN go to my external Logitech profiler to force joystick commands recognized, BUT it only works as substitute for keyboard. EG I can make it so pulling the rod left works like pressing 4 on the keypad, which would turn my ship. HOWEVER the problem with that is the fact the keyboard lacks "amount of force", as in it can a key can either be pressed or not pressed, I can't press it more or less. Therefore the joystick also reacts either not at all or at full force, as if I was using a keyboard, very sharp, unwieldy, and impossible to dogfight in. I'm much better off flying with the mouse where I can control the amount of force I put in a turn, climb etc. Unfortunately I can't make the external profiler have the joystick substitute mouse movement.
That's why I need to get the game itself to recognize the movement of the joystick in the F2 screen.
I wonder whether my F2 data is saved anywhere I can edit? I could open the data or registry and edit the commands myself if I knew where they are and what data to replace with.
PS I never used any joystick before, and my game was never configured to use one.