Author Topic: making ships turn without roll  (Read 2177 times)

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making ships turn without roll
What i mean is does anyone know whether there is a way to make a ship turn without rolling to the side eg a car turning a corner Vs a plane rolling to the side.
Im pretty sure its something to do with the rot or rotdamp in the ships table
Am i right?????

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
making ships turn without roll
Not those two things. If I'm not mistaken, those control the rate at which your fighter loses speed? I'm not sure.

And why do you want a fighter/bomber to turn without rolling? Any specific reasons?

[EDIT] If you want to know more about what each specific entry in the ships.tbl file do, go to FreeSpace Watch -> Modding section. It will explain most of them.
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[This message has been edited by NeoHunter (edited 04-04-2001).]

 

Offline Sushi

  • Art Critic
  • 211
making ships turn without roll
Ah...they do this because people feel wrong turning straight to the side without rolling some. I sure do...in fact, I have Roll bound to the X-axis and Yaw bound to the Twist axis on my Precision Pro 2...I prefer flying the ships like they're jets.   I go so far as to always roll such that when turning towards my target, it's always above me- unless, of course, I'm in a ship where yaw is faster than pitch(Ulysses, for example.)

As for getting rid of that roll, I don't think you can- sorry.  


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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod

[This message has been edited by Sushi (edited 04-04-2001).]

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
making ships turn without roll
Well, for some reason, I wanted to ask the same thing... damn  . And I suppose there's no way to make the fighter "slide"? like you cxan make it face a direction, and it goes there only once you pushed a key or something like this?

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Offline Sushi

  • Art Critic
  • 211
making ships turn without roll
Nope...definitely not sliding. The way sliding is implemented in most games, however, I think that that's a good thing.

You can TRY editing the Damp factor in ships.tbl entries, but be warned- make it very big at all, and it gets really buggy. If you want to know what I mean, set it to about 100 and fly a mission. Or TRY to fly a mission...  



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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod