Author Topic: A little help please...  (Read 2426 times)

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Offline TrashMan

  • T-tower Avenger. srsly.
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  • God-Emperor of your kind!
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A little help please...
How to make something transparant in FS2? I tough it was pure green, but it doesn't seem ot work...
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Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
i think it is 0, 255, 0
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Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
So do I, but when I make the gun icon liek that, it still showing green.. just doesn't loo kright...dunno why...
hmmm

EDIT: On another note, check out the last two models on this page and tell me do they look freespacey enough
http://forums.relicnews.com/showthread.php?p=752329#post752329
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
none of them look 'freespacey' though that isn't nesisaraly a bad thing.

this for example

is great, but it looks more homeworldy than freespacey
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Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

  • Just a MODern kinda guy
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and pure green only works in pcx and ani files, tga you need to use the alpha chanel and jpg you'r just out of luck.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline aldo_14

  • Gunnery Control
  • 213
Don't use pure green for ship textures, though; unless this has been fixed, the engine doesn't render anything behind a pure-green texture, becuase it doesn't know the face is transparent (doesn't check the texture details), and thus it still occludes the faces behind it.

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
actualy for pure green this has been fixed
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline aldo_14

  • Gunnery Control
  • 213
Ah.  So I guess the Orcs' girders would work properly then........

 

Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
  • 213
they shold be, if they don't tell me about it
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline aldo_14

  • Gunnery Control
  • 213
Doesn't matter; don't have that model any more.

 But it was an issue when i made it (before even had tga transparency.... though it'd be redundant to fix 0,255,0 transparency after we had that, but I guess not).  So should be handy for anyone who does use said model anyways....

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
So it is green then...0, 255, 0...

Now for the serious question - does anyone here on the friggin forum know how to place damn insignia on ships?

EDIT: When you really think about it, threre really is no sense in setting a "terran" design. I mena, all ships in every SF show ever made were designed by terrans. Nedlees to say, since in space shape doesn't matter, I guess that humanity would have ships of all shapes and sizes...
On the other hand, I doubt a ship like a Sath wuld be estheticly pleasing....

EDIT2: I tough I asked for comment on the two ships at the bottom of that page, not at the top...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
that was the one I liked

and read the tutorial in my sig, the auto-gen section covers insignias.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Roanoke

  • 210
Quote
Originally posted by aldo_14
Doesn't matter; don't have that model any more.  


*has it*

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Quote
Originally posted by Bobboau
that was the one I liked

and read the tutorial in my sig, the auto-gen section covers insignias.


Thanks..I'l give it a try..

EDIT: DArn..doesn't work..


I added a flat face (plane) trianulated, textured with a 64x64 invisible map on 4 places on my Orion MK2 (just barely above the hull). I re-converted the ship, and in FRED replaced the texture with the GTD Excalibur nameplate (256x256 white letters on a 0,255,0 background) nad - nothing!

In-game, I can't see the letters. I don't get it! (and yes, it is a 256 colours pcx)


EDIT2:


and I meant these 2 ships:

« Last Edit: December 25, 2004, 08:20:44 am by 624 »
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
AAAAARGH!

I added a flat face (plane) trianulated, textured with a 64x64 invisible map on 4 places on my Orion MK2 (just barely above the hull). I re-converted the ship, and in FRED replaced the texture with the GTD Excalibur nameplate (256x256 white letters on a 0,255,0 background) nad - nothing!

In-game, I can't see the letters.  I don't get it! (and yes, it is a 256 colours pcx)
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

  

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
I'm having a similar problem with 0,255,0  for my backgorund.  IT shows up as green!  It's a 8bit .pcx of the original backgorund with an uber 2048x2048 Earth over the old one and now it's fugly (the Earth is nice, but that annoying green square behind it has GOT to go!)...
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