I'm curious to know what alternate thruster concepts have been thrown around - my comment was actually prompted by the awful thrusters on the Lucy (flat plane + 20 meters of empty space + teardrop-shaped red shape = stupid). Movies etc seem to lean more towards glows (probably to avoid the other issue; the Aeolus or Deimos superimposed thruster 'concept'), Homeworld just uses little ribbon things, etc.
With the superimposition, I'm not sure particles would look good (we'd all see how stupid it is to put a part of your ship behind an ion drive). Some fighters (herc2) look crazy during battle, being visually 50% thruster glare. A proportional exhaust flare based on acceleration, giving fighters longer trails, capships short ones, and leaving its intensity tied to current speed, maybe?
And I was too tired to notice the broken analogy; turning off my engine at the lights would be like a spaceship shutting its powerplant down; having the thrusters buring would be analogous to my tyres turning, which they certainly aren't when I'm stopped. Engine = engine, thruster=tyre, etc etc noone cares but me
