Author Topic: Help the NOOB normals  (Read 1115 times)

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Offline i90r

  • 26
what are normals and how do you calculate them
specificly how do you do dock point in PCS

 

Offline Roanoke

  • 210
For docking in PCS, it's just a " 1" value. So if you're ship is to have a dock point ot it's top, it would be 1 in the Normal Y axis. If it has a dock point on the underneath (I was gonna say bottom :nervous: ) it would be -1 in Y. See Bobbaou's tutorial (in his sig) for more info.

Use ModelView to check your path too.
« Last Edit: February 05, 2005, 05:44:25 am by 2275 »

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
a wise man once said, "a normal is a point that a point points to"
:D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Roanoke

  • 210
Heh, couldn't put it better myself.

  

Offline aldo_14

  • Gunnery Control
  • 213
A normal is a vector in xyz space where the xyz values indicate the movement in that angle, and thus which shows direction.