Does anyone have a checklist they use to ensure that a said mission is complete? Maybe building one will be helpful for new FREDers, in an effort to help ensure more polished missions. I would also be interested to see if there's something I'm missing personally.
Here's a couple points that could be on said list:
-run all text through a word processor program for spelling/grammar.
-ensure a "jump out too soon" debriefing.
-playtest on all mission-relevant skill levels (if there are varying skill levels in place)
I was thinking of making up a checklist myself to help me make sure I don't forget to do something on any one particular mission. Of course, each mission is can be very different so you'll have to test each mission with its own set of rules in mind, but I think there's a need particularly for me to build up such a list.
One can never btw emphasise enough playtesting. There was one mission I had played quite a few times, and I thought it worked pretty well but then when I played it on a harder skill level I noticed that there were a few missions where I was lucky to scrape out at 1% hull. Turns out I accidently guardianed myself. I learned a few other things about the mission as well . . . its sometimes difficult to playtest a mission when you know exactly what's going to happen (especially in heavily-laden story missions).