Author Topic: flak turrets vs. laser turrets  (Read 2499 times)

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Offline Kosh

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flak turrets vs. laser turrets
Which one is better as an anti-bomb screen (not counting mods like Inferno)?


Note: I am not talking about Terran huge turrets. I'm talking about the smaller, anti-fighter-ish ones.
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Offline Taristin

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flak turrets vs. laser turrets
Err. Flak has more of a spread effect, so i think it'd be more effective against bombs than blob turrets. Especially since it fires alot faster than the blobbers. unless you put Subachs in the turret.
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flak turrets vs. laser turrets
Its like this.  Think of a task that could be accomplished by a capship gun.  The blobguns will fail at this task.  They are essentially worthless.  For every single role, FS2 has a different, better weapon.  I'm really not sure why any ships have blobguns at all anymore (outside of balance issues).

If you speed up the projectiles, they become marginally useful, and can actually hit bombs.  Bear in mind that a ship in motion (with bombs turning to track it, regardless of how slowly) will be basically unable to hit dick or squat, since the projectiles are so slow.

 

Offline WMCoolmon

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flak turrets vs. laser turrets
It'd be cool if shots moved as fast as turbolasers in Star Wars, and did comparable damage, but were actually fairly inaccurrate if the craft were moving. ie, if you stop and sit still you get vaped.
-C

 

Offline FireCrack

  • 210
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flak turrets vs. laser turrets
From my experience, blob guns are much more effective agains bombs than flak. Making a pinpoint killing hit every time rather than uselessly bursting nearby and causing nearly  zero damage.
actualy, mabye not.
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flak turrets vs. laser turrets
I'm not 100% on the blob guns being totally useless, but I agree they are too slow moving.

I'm wondering though, if multi-firing point turrets would be more worthwhile if the option was availiable to fire all muzzles in the turret at once. Would certainly increase the effective spread, plus it could be used for wet-navy style broadsides just for example.

I'm not completely sure it isn't but even in the builds with the latest targeting code changes (love the work there btw) I have not seen it happen in-game. Could think of more than a few ways to use that capability in a mission and/or mod.
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Offline NGTM-1R

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flak turrets vs. laser turrets
The blobs, actually. I've watched a flak gun fire at an incoming bomb for literally twenty seconds before it exploded it, but the blobs are generally one-shot one-kill against bombs, which move in nice straight unvarying lines at fairly low speeds.
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Offline Kie99

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flak turrets vs. laser turrets
I always tend to block Blobs with my fighter.
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Offline Carl

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flak turrets vs. laser turrets
the blobs are pretty good against bombs i've noticed, but flak does the job too.
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Offline Charismatic

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flak turrets vs. laser turrets
Flak is good agienst larger targets: Aka fighers.
Blobs, yes, are better agiesnt bombs, tho yes, too slow and two indamoging.
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Offline Kosh

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flak turrets vs. laser turrets
I think that flak is much more effective if you have several bombs in a group coming at it. I think there is a certain probability that each flak burst will actually hit it's target.
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Offline WMCoolmon

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flak turrets vs. laser turrets
I think flak bursts a distance from the target, and bombs are small enough that it doesn't do any damage when it explodes.

Blob turrets do pretty much full damage to whatever they hit, and bombs are slow-moving targets that don't dodge, unlike everything else.
-C

 
flak turrets vs. laser turrets
There isn't any 'accuracy' function, is there?  The old FS1 capguns should really be powerful, but inaccurate: making them slow makes them effectively inaccurate, since the target will probably change direction, but there's got to be a way to introduce some divergence at the muzzle or something.  A bit of conefire (or a lot, in the case of Huges) would be good.

 

Offline Solatar

  • 211
flak turrets vs. laser turrets
$FOF:   # of degrees does it.

EDIT: $Shots: also makes it fire more than one shot at a time.

 

Offline TrashMan

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flak turrets vs. laser turrets
Space shotguns....

Advice - don't play wiht number of shots... the rate of fire and FOF will do nicely
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Offline Solatar

  • 211
flak turrets vs. laser turrets
the "same turret cooldown" flag is very useful as well.

  

Offline Kosh

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flak turrets vs. laser turrets
Quote
Originally posted by Carl
the blobs are pretty good against bombs i've noticed, but flak does the job too.



Against single bombs, probably. But they seem to get overwhelmed faster than flaks do.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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