Author Topic: Realism, spaceflight and simulation  (Read 1428 times)

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Offline mikhael

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Realism, spaceflight and simulation
All the stuff in the subject line, and for free. Its called "Orbiter".

http://www.medphys.ucl.ac.uk/~martins/orbit/orbit.html
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Offline Ulundel

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Realism, spaceflight and simulation
This is sweet. I've been searching for something like this. Thanks dude.

 
 

Offline mikhael

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Realism, spaceflight and simulation
I must have missed that post when the subject came up. :D
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Offline Stryke 9

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Realism, spaceflight and simulation
Odd. Did you miss all 50?:p

Already heard of it. Sent it to my computer-illiterate grandma for Christmas. Something tells me she hasn't used it, since she couldn't figure our how to unzip it while here and hasn't called me a billion times for techsup since she went home.

 

Offline diamondgeezer

Realism, spaceflight and simulation
Your grandma play a lot of space sims, does she?

 

Offline mikhael

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Realism, spaceflight and simulation
Quote
Originally posted by Stryke 9
Odd. Did you miss all 50?:p

Missed the entire thread.
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Offline kode

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Realism, spaceflight and simulation
I don't know, but aren't shuttles supposed to break if you crash them into the ground?
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Offline Stryke 9

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I meant all 50 threads. This gets posted pretty regularly here.

 

Offline mikhael

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Realism, spaceflight and simulation
Quote
Originally posted by Stryke 9
I meant all 50 threads. This gets posted pretty regularly here.


I guess I missed them all. This is the first time I had seen it, and that over at the LWG boards.
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Offline Flaser

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Realism, spaceflight and simulation
Another post from Necro-thread Productions™:

This project is still very much alive.
This is their current page is still this:
http://www.medphys.ucl.ac.uk/~martins/orbit/orbit.html

Some pics:




With my last attempt (101 Spaceflight) to shed light on true spaceflight banished (but not forgotten) I think this is the closest thing I can recommend for a virtual hands-on experience.

BTW this page:
http://www2.jpl.nasa.gov/basics/

Covers the cold hard facts some of us are so fond of.
« Last Edit: May 20, 2005, 05:16:37 pm by 997 »
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline Setekh

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Realism, spaceflight and simulation
Wow, this is old... but cool. I didn't realise they were still developing that thing. :yes:
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Offline Nuke

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Realism, spaceflight and simulation
i dont know, there was frontier, which has simi-realistic physics and realistic solar systems, re-entry and such. it didnt really have realistic rotational physics or a proper aerodynamics but gave you an idea about how interplanetary spaceflight would work.
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Realism, spaceflight and simulation
And here I am, first going 'yay, Mik's back' , and then 'uh, Stryke too?'. Then I started reading dates, and got disappointed.
just another newbie without any modding, FREDding or real programming experience

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Offline mikhael

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Realism, spaceflight and simulation
Holy crap. I don't even remember this thread. I started reading it and was like, "dude, old news!" and thengot to the bottom and wondered why Kasperl mentioned my name. Imagine my surprise when I scrolled back to the top to see who started it. :D
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Offline aldo_14

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Realism, spaceflight and simulation
Hi mik.  Long time no see.

 

Offline Unknown Target

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Realism, spaceflight and simulation
How realistic is it's endo-atmospheric flight?

 

Offline FireCrack

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Realism, spaceflight and simulation
This program is awesome!!!
actualy, mabye not.
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3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
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Offline Nuke

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Realism, spaceflight and simulation
its nice, could use some sound effects and a built in control mapper as well as support for more axes. with all those rcs thrusters and gimbal controls it should support more axes. you really cant complain about something thats free. i tried a lunar landing but i kinda underestimated the amount of time it would take to slow down for a soft landing. colision code kinda sucks too. they need a reset button or something. theres quite a bit of learning curve, the mfds kinda have alot of functions in them. none the less it proves the point about how difficult realistic space flight is.
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Realism, spaceflight and simulation
Quote
Originally posted by mikhael
Holy crap. I don't even remember this thread. I started reading it and was like, "dude, old news!" and thengot to the bottom and wondered why Kasperl mentioned my name. Imagine my surprise when I scrolled back to the top to see who started it. :D


Hey, nice to know you're still reading the forums a bit.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm