Author Topic: Send-Message-List Strikes Again  (Read 2033 times)

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Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Send-Message-List Strikes Again
My problem is very simple: send-message-list is not functioning properly. The messages are being played later then they should.

An example:

when
-time-elapsed
-0
--send-message-list
-Athens Station
High
Start Chatter 1
0
-#Alpha 1
High
Start Chatter 2
5000
-Alpha 4
High
Start Chatter 3
10000


So, the first message should show up at zero, the second at 5 seconds, and the third at 10 seconds. But it doesn't work that way. Instead...



The first shows at zero, the second at 5, and the third at 16 seconds. And then this screws everything up because I've got a pair of training messages worked in with the dialogue that are showing up at their proper times (20 and 30 seconds).

So...wtf is going on here?
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Send-Message-List Strikes Again
IIRC, send-message-list starts counting down after a message is "finished".
-C

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Send-Message-List Strikes Again
yup. Its a delay from the previous message, not from zero.
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Send-Message-List Strikes Again
But it hasn't always been that way, correct? Because there have been other times I have worked it to coordinate properly with other events, without this kind of problem.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Send-Message-List Strikes Again
As far as I can remember its been like this........
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 
Send-Message-List Strikes Again
It's always been the delay between messages as far as I know.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Send-Message-List Strikes Again
So it's basicly

--send-message-list
-Athens Station
High
Start Chatter 1
0     <-------- sent 0 sec after event is ture

-#Alpha 1
High
Start Chatter 2
5000   <------- sent 5 seconds after message Start Chatter1 begins


-Alpha 4
High
Start Chatter 3
10000    <----- start 10 seconds after  start chatter 2 begins



So what you have to do it figre how long a message lasts

If Start Cahtter 1 is  "Listen up guys..." then 2 seconds is more then enough to put under Start Chatter 2, as reading that text out loud doesn't take more then that.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

  
Send-Message-List Strikes Again
Change the 10,000 to 5,000.
Sig censored by people with no sense of humor