Originally posted by darkchrono4
taylor, did you have both your computers hooked up at one time? And if so, how did you go about it?
Hmm, thought I wrote something about that. Must have forgot and just pressed Submit.
Anyway, the bug you mentioned is something that is a lot easier for one person to try out and fix. I'm on a network so it's easy for me to just have a few computers running FS2_Open and see how it goes. As long as you are just using two computers though you don't need the hub/switch or any of that crap. If both computers have network cards and you've got a Cat5 cable (or can buy one pretty cheap, or make it) then just hook them up directly. The cable does have to be special, a cross-over, but that's easy to make/modify, or if you don't have to tools you can probably buy one. Or you could just get a cheap hub and use that to connect the two machines and skip the cable madness. Then you can just use TCP/IP to do the testing, the game would automatically show up in the list.
If that's too much then the Direct Connection method would work but I'm not sure how reliable IPX is at this point. You may run into problems that would be IPX specific.
If you don't know how the make a cross-over cable let me know, or if you don't have the tools I can just snail-mail you a little converter if you want. I made a dozen or so not too long ago so I've got one to spare. I do that since I hate having one cable for a specific purpose and attaching the converter to an existing cable saves me from that. Plus, since I've got quite a few boxes of 1,000 foot Cat5 it makes sense to use the converter and roll out however long of a run I need of straight-thru for testing things or whatever.