I don't think it's easy to find
acceptable comprimse.
When I am FREDing, I often look things from a "realistic" point of view. What you often see is that when
the player comes to the area stuff begin to happen. It's like ther world is centered on the
player.
I remember the first time I was playing Warhead. There was this mission near the beginning where you would be sent on patrol and absolutley nothing happened! I remember just staring the debriefing feeling sincere admiration.
Next time I played that mission the thrill was naturally gone.

That is a real problem. And that is why I usually favor the more "actionsmacktion" based filosophy over my "realistic" one.
That is why in MitM_02 you dont have to spend 20 minutes sitting in the asteroid field waiting for the shuttles.
But as Megadoomer mentioned, fortunatley there aren't many missions out there where you have to wait that long.
At least until MitM chapter 2 comes out :devil: