Author Topic: HUD table values  (Read 3853 times)

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Offline Flaser

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Then ask for two different sets Kazan - for many people with small monitors the 1024x768 HUD is an eye killer and vice-versa for people with big monitors.

A Hud that's optimised for a 17'' screen would look good even in 640x480  and 4000 x 2000 with the system Bob suggests.
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Offline Bobboau

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yeah, diferent hud configurations can be made  for people who like the big buttons of the 640 or the effecency of the 1024, I hate it when changeing resolution changes the way things look, so no problems as far as I can see.
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Offline Kazan

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Warning: once this has been implemented I will have to add the hud.tbl to the mod verification list
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Offline WMCoolmon

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It has been implemented, and what verification list? If this is for fs2_openpxo, this shouldn't be a problem since SEXPs are required to make custom HUDs do anything.

Bobb, your idea was workable and easy to add. The next time I make a big change the $Default: will work like you said.
-C

 

Offline Bobboau

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why would the HUD need to be verified, I can't think of anything that you could do to it that would give you any sort of advantage, all it controles is how some game variables are displayed to you.
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DEUTERONOMY 22:11
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Offline karajorma

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Quote
Originally posted by Kazan
Warning: once this has been implemented I will have to add the hud.tbl to the mod verification list


Why? I can't imagine having a different HUD will cause any unfairness :)

Or is this cause of the ships.tbl to hud.tbl connection.
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Offline Kazan

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bobboau: theorectically it can cause balalnce problems
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Offline Bobboau

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I don't see how :wtf:

explain
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Kazan

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with our code changes it may become possible to have information displayed that is not displayed on another persons hud
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Offline karajorma

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I can see that. I just can't see how it would do you any good. Unless you were playing a mod that removed basic flight info (like missile warnings , speed etc)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline TopAce

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My vote: percentages.
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Offline WMCoolmon

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Quote
Originally posted by karajorma


Or is this cause of the ships.tbl to hud.tbl connection.


Side note: hud.tbl is no longer necessary or even read from by fs2_open. Unless you want backwards compatibility.
-C

 

Offline Bobboau

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it would be an advantage if you were playing a mod that removed something, yeah,
do you think it would be doable to have HUD.tbl checking an optional thing for a mod? becase I like the idea of people makeing and useing customised HUDs.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Kazan

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bobboau: ANY table checking is optional for a mod - for each table to be checked for a mod i enter another row in the table with Columns mod=[modname], filename=[tablename] and crc32=[32bitcrc]
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Offline Bobboau

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ah! alright then, exelent!
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together