Author Topic: Thrusters not looking right  (Read 1210 times)

0 Members and 1 Guest are viewing this topic.

Offline JarC

  • 28
Thrusters not looking right
Got a problem with the new thruster sprites...in particular with the way the thruster0x-0x?.tga are used. The thruster sprites itself look good, but they are not properly scaled relative to the current speed setting.

If you look at the retail ani's (which still get used no matter what), you will see that at speed setting 0, these are scaled to become flat. Likewise at full speed these will get stretched.

However, when using the new thruster sprites, no matter what the speed setting, they always seem to have the same length.
I wouldn't normally object to this since the glow of the original ani raises the emitted light intensity anyways, but it looks downright daft when you set speed to 0, coz than thrusters should not still have a plume. Technically speaking that would be impossible at zero speed since any exhaust means the ship is going to react by moving in the opposite direction (action equals reaction).

So I like to request a change in the code that would either turn of the use of these sprites at zero speed, or properly scale them relative to the current speed setting.
Use the WiKi Luke
See You @ WIGGY's

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Thrusters not looking right
This issue has been forgotten ever since better trail graphics have been made. I.e. you'll not have any problems if you install the right stuff.

This has been an issue in the past, though, and could get sorted out eventually :)
Modern man is the missing link between ape and human being.

 

Offline JarC

  • 28
Thrusters not looking right
well, it's your tail graphics I am talking about which show this behavour...and that still does not prevents or disables the old ANI style thrusters which are also still being used...(in combination)
« Last Edit: June 06, 2004, 10:14:50 am by 106 »
Use the WiKi Luke
See You @ WIGGY's

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Thrusters not looking right
hmm... Are you talking about the hybrids or the oooolllldddd version?

Bug the coders till they fix it :rolleyes:
Modern man is the missing link between ape and human being.

  

Offline JarC

  • 28
Thrusters not looking right
hybrids? ah, I see, yes, they're the same ones you got screenies from up on @Milliways, but as I said, it is not a problem with the graphics itself, more with the way they are used by the game
« Last Edit: June 06, 2004, 11:33:21 am by 106 »
Use the WiKi Luke
See You @ WIGGY's