Gotta love it! 'Tis the only way for capships to explode. However, it seems they all explode the same way, in that the explosion size, rate, and density are directly proportional to the ship dimensions. I dont know how the GTVA constructed their ships, but I would imagine every ship would be somewhat different.
For this, I suggest a way to define the aspects of the explosion propogates entry in the tbl. Perhaps add optional parameters that will allow you to specify how the explosions propogate. For example:
$Expl Propogates: YES
+Size: 60
+Rate: 45
+Density: 8
This would create an explosion set, where each explosion would be roughly 60 meters large, have the explosion movement and model clipping be 45m/s, and there should be 8 explosions at once. I have absolutely no idea what any of those values are ingame, but you should get the idea how it works.
So whaddaya guys think? Is it doable?