I'd say the campaign editor, but I'm trying things that require me to hack into the fc2 file in a text editor.
I'm trying to make a campaign with a randomly placed mission that can occur after the first mission, and after the random mission you keep on going with the campaign.
What I've done so far is make a campaign persistant variable that's set right away in the first mission. The variable is set from 1 to 4, that number is which mission is happens after. The final mission goes to it no matter what.
While it let me, I had the campaign editor set up another campaign persistant variable that had the exact same name. If the winning condition was set, and the variable was the right number, go to the random mission, if the winning condition was set and the variable wasn't the right number, go on to the next mission.
Now after that mission takes place, you're supposed to go back to the linear advancement. Which I had to hack into the fc2 file to do. (Can't place a mission more than once and the editor won't let you go up mission levels).
But none of this works. I set up a message telling me what number was chosen, but it never appeared in the right spot.
Ideas?
If I can get this working you all get a super fun campaign tomorrow!