Since pretty much all the currently-released campaigns don't use tbms, they are often stuck using older effects instead of the new ones. Campaigns more than six months old can be frustrating to play, simply because of their older beamglows/starfields/incompatible nebulas/etc. Using tbms for many of them - particularly BRs, which often contained non-standard weapons - would keep the campaign unchanged but bring the look up to date, and substantially cut down the workload to KEEP them up to date. Is this worth doing? I'm largely inspired by karajormas mod inis, which make multimod easy enough for anyone to use. In a similar vein, it should be possible to produce tbms that allow anyone to update their campaign effects with no assembly required.