Author Topic: Of bump and normal maps  (Read 2750 times)

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Of bump and normal maps
Quick question, 2 actually.

Does the SCP support bump-mapping? And does it support normal mapping?
Derek Smart is his own oxymoron.

 

Offline FireCrack

  • 210
  • meh...
Re: Of bump and normal maps
Nope
actualy, mabye not.
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Re: Of bump and normal maps
damn
Derek Smart is his own oxymoron.

 
Re: Of bump and normal maps
Bump Mapping would help a lot Planets, specially my Earth Model, at least for Lower LODS where 3D Bump are not needed (no one will like a 50,000+ Polys of the Earth with mountains and all that, at least not from far away...it would be a waste).

 

Offline Ghost

  • 29
    • whoopdidoo
Re: Of bump and normal maps
I seriously hope that they're working on putting this stuff into FS. The potential for awesomeness would increase tenfold. A pity that the SCP team is stretched so thin...
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[/sarcasm]

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Offline Trivial Psychic

  • 212
  • Snoop Junkie
Re: Of bump and normal maps
There are plans to incorporate normal maps, but definitely not until Bobbeau's Materials System is completed and implimented.  After that, features such as normal maps will be more easily implimented.
The Trivial Psychic Strikes Again!

 

Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
Re: Of bump and normal maps
Where is Bobbaou anyway? AFAIK, he's the one who came up with most of the really cool improvements to the engine (I'm guessing I just pissed off a lot of hard-working coders by ignoring their contribution, sorry) but I haven't seen him around in a while.

  

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Re: Of bump and normal maps
dude I'm like right here.

though I haven't actualy done much over the last nine months (well there's some cool (to me, probly not to you yet) stuff localy, but I havent commited anything sence early summer at the most recent)
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