Most of the FREDders will probably have noticed the Amount used in wings: option on the Loadout Editor.

The documentation only has this to say about it.
Amount Used In Wings and Player Entry Delay don't do anything.
Well that's not quite true cause Player Entry Delay does actually do something (just not anything particularly useful) but the Amount Used In Wings description does seem to be accurate. It really doesn't do anything!
In fact here's the code it uses when parsing the mission.
num_starting_wings = 0;
if (optional_string("+Starting Wings:"))
num_starting_wings = stuff_string_list(starting_wings, MAX_STARTING_WINGS);
Note that num_starting_wings and the starting_wings array
are never used again!
Anyway I'm thinking of commenting out the feature completely but before I did that I just wanted to know if anyone has any idea one what they think the feature was meant to do had

actually implemented it.