I think I might have fixxed the locking problem, rebuilt my entire weapons table. *crosses fingers*
Now I've got a question about weapon energy. I'm trying to get it to resemble more WC style, rather than FS's hold the trigger and spray everything in sight.
How is weapon energy usage per shot calculated and whats the +/- percentage based on skill level (at least those of easy and medium)? Also is weapon energy usage dependant on the number of guns in that mount?
I've got everything setup in a nice Excel worksheet and heres what i got as an example:
Particle cannon uses 2.2 energy, tachyon cannon uses 4 energy.
Now the fighter (with 2 part and 3 tach) has a reserve of 100 points,which means I should be able to fire off (without any gun recharging) ~22 part shots, ~8 tach shots and 6 linked.
But in reality i get about 12 parts and 6 tach shots and 4 linked. The tachyon calcs look very close, but the particle ones are way off.