I have an NVidia GeForce 6600 card @ 256 MB memory, and I have the nvidia drivers installed and working*. So that shouldn't be an issue... and on fs_open.ini it reads "VideocardFs2open=OGL -(1280x1024)x32 bit" below [Default].
*At least I think I have them installed and running... the Finnish Ubuntu wiki instructions on how to get NVidia drivers working on 6.06 are quite simple:
$ sudo apt-get install nvidia-glx
$ sudo apt-get install nvidia-kernel-common
$ sudo nvidia-glx-config enable
If it requires something else I got no idea... instructions would be greatly valued.
And about the coloration issues, it might actually just be limited to GVD Hatsehpsut textures. One additional strange thing, though - the screenshots don't produce valid images. Older screenshots that came along the directory from Windows partition are all right, but Konqueror tells me that the screenshots I take now have dimensions of 44256x0 pixels instead of being 1280x1024 pixels. Now that's weird... in other words, I can't take a screenshot. Print Screen key doesn't even seem to throw the image onto clip board like Windoze does. I'll see if I can manage to take a picture, but as far as I could see, all other ships don't have that issue. So I'd guess it's just the GVD Hatshepsut textures that look like 16-bit textures. Or perhaps even 8-bit, I'm not sure about that. Anyway, I'll see if it looks the same in Windows; if it does, I'd like to have the screenshots working in stead.
Though, the main hall (with animated people and stuff) does look like 16-bit coloured... does it look like that in Windows too? Funny how you don't remember these things.
About the command line: In which file should I put the commandline options to be fetched? Currently I have this solved so that I created a file named "start" and "start-derelict" which are identical except that the latter starts Derelict mod, and it looks like this:
#!/bin/sh
#
# Freespace Open Start file
echo "Aloitetaan Freespace Open..."
cd /opt/freespace2/
./fs2_open_r -mod mediavp368, ,Derelict_SCP -spec -glow -jpgtga -mipmap -env -alpha_env -ambient_factor 60 -2d_poof -missile_lighting -dualscanlines -targetinfo -orbradar -rearm_timer -ship_choice_3d -3dwarp -warp_flash -snd_preload -fps -allslev -cache_bitmaps
Thus I can just type $ sh start or $ sh start-derelict or whatever mods I have installed... Anyway, that command line just so happens to be 250 characters long, spaces included... but if I'd want to include even more options, where should I put them?
Anyway, the specular maps seem to be working quite flawlessly, but env mapping does not. I would provide the screenshot but it doesn't seem to be as simple as I thought... But it's good to know there's going to be a new release soon. I can wait until that - If all else fails, I have the Windows version ready to go on other partition. Though the Linux version seems to be faster to load, vaster to play and doesn't seem to be suffering at all from slowing issues when the beams or explosions kick in. The FPS keeps steadily over 55, and I'm using adveffects...