So this is something i wanted the flak effect to do from the first moment. To move with the weapon not trailing like it does with the current particle spew. I earlier attempted to fix it and though it usually worked it sometimes caused double effects (like two blobs flying in line) or caused the effects to disappear totally. So the rar contains required scripting.tbl and the effect used (yellow_glow.tga). If you happen to encounter black frames around the effect copy the yellow_glow to both data/effects and data/maps (just in case).
How to install:
Open weapons.tbl and remove all "particle spew" flags from flak weapons, remove also the $Pspew: and the following lines from +Count: to +Bitmap:. Place the scripting.tbl to data/tables and try it out. Functions with recent builds only so dont bother to try with 3.6.7s...
What to test:
That the effect is drawn properly in both extremes of fps values 120 to 10 or so. That is no missing effects, no effects appearing as double.
So if any one can be bothered to try this out could you please do so?
EDIT: And no screenies this time.. As its supposed to look just like the current flak effect from mediavps ( 3.6.8 )
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