Author Topic: Setting your fov  (Read 5039 times)

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so what exactly is the generic FOV? depending for which setup I do the calc I'll end up with values ranging from .6 to .7. Also, is that FOV calc also suited for widescreen non-standard resolutions or suited only for 4:3 / 5:4 aspect ratios? I think the latter because otherwise there would have to be dedicated values for hor. and vert., right?

Hey antohter idea just came to my mind. Looking over the explanation with that "window" part, I recallede having seen a threade about headtracking devices. So IF there comes support for padlock how would dynamic FOV sound? It would enable you to move forth and back in the cockpit (getting closer to the canopy) and the FOV would alter - this could also be used for a "zoom mode" with sniper missions, dive bombing etc.
« Last Edit: March 13, 2005, 11:32:02 am by 2362 »

 

Offline Flaser

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Hmm...that's pretty much the reason why I asked if in game fov change would be possible.

quadrophoeniX put it better though.
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I have a 17 inch monitor and my distance from the monitor is about 50 cm

The math thingy would be "atan((17/2)/50)*2" then, so is this correct?

EDIT: Nevermind I should've read through this thread first.
« Last Edit: August 06, 2006, 12:34:17 pm by Don-DiZzLe »

 
Don Dizzle:
While on the one hand I'd say holy thread ressurection batman, on the other hand, this is a useful thread and i wish it were stickied. :3

 

Offline karajorma

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It shouldn't be stickied. It should be in the wiki.

For all I know it already is in fact :)
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Offline Mars

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It isn't, but Gregster2k can add it if he feels the need :p

I tried this formula, and IMHO fov changes require LOD change changes in order to looks halfway descent, so there's really no point unless you feel like doing a lot of work, in which case you can look this up yourself.

 

Offline ARSPR

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The info about FOV is great but please, take notice about the bug that missaligns reticles (Mantis 83). Wherever you put some info about FOV and -fov flag, please add a warning about this bug or a lot of people is going to become mad.
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It isn't, but Gregster2k can add it if he feels the need :p

I tried this formula, and IMHO fov changes require LOD change changes in order to looks halfway descent

I can't see any difference in the ships details with my smaller FOV :wtf: