Aye, I like them too - I'm using them in the campaign I'm working on...
OK, here are the debug errors I've found so far
Warning: Could not load in the HUD shield ani: shieldNfight1
File:c:\fs2_open\code\hud\hudshield.cpp
Line: 855
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
fs2_open_d-P420060731.exe 008243b9()
fs2_open_d-P420060731.exe 006fb180()
fs2_open_d-P420060731.exe 006e6eff()
fs2_open_d-P420060731.exe 006e7031()
fs2_open_d-P420060731.exe 006e71be()
fs2_open_d-P420060731.exe 006f4a34()
fs2_open_d-P420060731.exe 008a54bd()
fs2_open_d-P420060731.exe 006f337c()
fs2_open_d-P420060731.exe 008a5adc()
fs2_open_d-P420060731.exe 006f6a65()
fs2_open_d-P420060731.exe 006f6ce9()
fs2_open_d-P420060731.exe 00b94117()
kernel32.dll 7c816d4f()
------------------------------------------------------------------
Warning: Subsystem "communications" in model "ncarrier.pof" is represented as "communication" in ships.tbl. Although FS2_OPEN 3.6 and later will catch and correct this error, earlier versions (as well as retail FS2) will not. You are advised to fix this if you plan to support earlier versions of FreeSpace.
File:c:\fs2_open\code\model\modelread.cpp
Line: 1720
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
fs2_open_d-P420060731.exe 00886c88()
fs2_open_d-P420060731.exe 008895e8()
fs2_open_d-P420060731.exe 008246d0()
fs2_open_d-P420060731.exe 006fb180()
fs2_open_d-P420060731.exe 006e6eff()
fs2_open_d-P420060731.exe 006e7031()
fs2_open_d-P420060731.exe 006e71be()
fs2_open_d-P420060731.exe 006f4a34()
fs2_open_d-P420060731.exe 008a54bd()
fs2_open_d-P420060731.exe 006f337c()
fs2_open_d-P420060731.exe 008a5adc()
fs2_open_d-P420060731.exe 006f6a65()
fs2_open_d-P420060731.exe 006f6ce9()
fs2_open_d-P420060731.exe 00b94117()
kernel32.dll 7c816d4f()
------------------------------------------------------------------
---------------------------
Assertion Failed!
---------------------------
Assert: sip->subsystems[j].model_num == sip->modelnum
File: c:\fs2_open\code\ship\ship.cpp
Line: 14393
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
fs2_open_d-P420060731.exe 006fb180()
fs2_open_d-P420060731.exe 006e6eff()
fs2_open_d-P420060731.exe 006e7031()
fs2_open_d-P420060731.exe 006e71be()
fs2_open_d-P420060731.exe 006f4a34()
fs2_open_d-P420060731.exe 008a54bd()
fs2_open_d-P420060731.exe 006f337c()
fs2_open_d-P420060731.exe 008a5adc()
fs2_open_d-P420060731.exe 006f6a65()
fs2_open_d-P420060731.exe 006f6ce9()
fs2_open_d-P420060731.exe 00b94117()
kernel32.dll 7c816d4f()
------------------------------------------------------------------
[ This info is in the clipboard so you can paste it somewhere now ]
Use Ok to break into Debugger, Cancel to exit.
---------------------------
OK Cancel
---------------------------
Warning: Invalid subobj_num or model_num in subsystem 'fighterbay01' on ship type 'Nightmare Carrier'.
Not linking into ship!
(This warning means that a subsystem was present in shivan-shp.tbm and not present in the model
it should probably be removed from the table or added to the model.)
File:C:\Languages\Visual Studio Projects\Visual C++\fs2_open_3_6_9\code\ship\Ship.cpp
Line: 5505
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
fred2_open_3_6_9_debug.exe 0051ee47()
fred2_open_3_6_9_debug.exe 005275ec()
fred2_open_3_6_9_debug.exe 004ea99f()
fred2_open_3_6_9_debug.exe 004ea877()
fred2_open_3_6_9_debug.exe 004eda76()
fred2_open_3_6_9_debug.exe 004f0044()
fred2_open_3_6_9_debug.exe 004f1d07()
fred2_open_3_6_9_debug.exe 004f1cc1()
fred2_open_3_6_9_debug.exe 004f2b38()
fred2_open_3_6_9_debug.exe 00432ce4()
fred2_open_3_6_9_debug.exe 004321c8()
fred2_open_3_6_9_debug.exe 009aa706()
fred2_open_3_6_9_debug.exe 009b09a5()
fred2_open_3_6_9_debug.exe 009bc995()
fred2_open_3_6_9_debug.exe 009c8d79()
------------------------------------------------------------------
---------------------------
Warning!
---------------------------
Warning: Invalid subobj_num or model_num in subsystem 'fighterbay02' on ship type 'Nightmare Carrier'.
Not linking into ship!
(This warning means that a subsystem was present in shivan-shp.tbm and not present in the model
it should probably be removed from the table or added to the model.)
File:C:\Languages\Visual Studio Projects\Visual C++\fs2_open_3_6_9\code\ship\Ship.cpp
Line: 5505
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
fred2_open_3_6_9_debug.exe 0051ee47()
fred2_open_3_6_9_debug.exe 005275ec()
fred2_open_3_6_9_debug.exe 004ea99f()
fred2_open_3_6_9_debug.exe 004ea877()
fred2_open_3_6_9_debug.exe 004eda76()
fred2_open_3_6_9_debug.exe 004f0044()
fred2_open_3_6_9_debug.exe 004f1d07()
fred2_open_3_6_9_debug.exe 004f1cc1()
fred2_open_3_6_9_debug.exe 004f2b38()
fred2_open_3_6_9_debug.exe 00432ce4()
fred2_open_3_6_9_debug.exe 004321c8()
fred2_open_3_6_9_debug.exe 009aa706()
fred2_open_3_6_9_debug.exe 009b09a5()
fred2_open_3_6_9_debug.exe 009bc995()
fred2_open_3_6_9_debug.exe 009c8d79()
------------------------------------------------------------------
[ This info is in the clipboard so you can paste it somewhere now ]
Use Yes to break into Debugger, No to continue.
and Cancel to Quit
---------------------------
Yes No Cancel
---------------------------
Assert: mp->nverts > 1
File: C:\Languages\Visual Studio Projects\Visual C++\fs2_open_3_6_9\code\Model\ModelRead.cpp
Line: 3397
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
fred2_open_3_6_9_debug.exe 0059d737()
fred2_open_3_6_9_debug.exe 0059d4a5()
fred2_open_3_6_9_debug.exe 005270a9()
fred2_open_3_6_9_debug.exe 0045597f()
fred2_open_3_6_9_debug.exe 004566d7()
fred2_open_3_6_9_debug.exe 00455808()
fred2_open_3_6_9_debug.exe 0043eab7()
fred2_open_3_6_9_debug.exe 0098e561()
fred2_open_3_6_9_debug.exe 0098da44()
fred2_open_3_6_9_debug.exe 0098b5e9()
fred2_open_3_6_9_debug.exe 0098ba85()
USER32.dll 77d48734()
USER32.dll 77d48816()
USER32.dll 77d4c63f()
USER32.dll 77d4c665()
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