Considering ItDOH Chapter 4, I did short testing and indeed figured out that the mod tries to add too many ships.
Warning: Too many ship classes before 'SCa Shiamak'; maximum is 130, so only the first 130 will be used
File:C:\temp\fs2_open_3_6_9.t\code\ship\Ship.cpp
Line: 2781
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
parse_shiptbl() parse_modular_table() ship_init() game_init() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c816fd7()
------------------------------------------------------------------
...that is, after I fixed another error in the table that made the debug build crash before this error:
Warning: ITDoH4-shp.tbm(line 680:
Warning: Error parsing XSTR() tag XSTR("Nike-class corvettes, These Corvettes are the Newest ships that are being commission for Terran Fleet Operations. Constructed at the Quantum Mechanics ship yards at a rate of four per year.
File:C:\temp\fs2_open_3_6_9.t\code\Parse\PARSELO.CPP
Line: 636
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
lcl_ext_get_text() lcl_ext_localize_sub() lcl_ext_localize() stuff_string() stuff_and_malloc_string() stuff_malloc_string() parse_ship() parse_shiptbl() parse_modular_table() ship_init() game_init() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c816fd7()
------------------------------------------------------------------
I changed the table file like this:
...
XSTR("Nike-class corvettes, These Corvettes are the Newest ships that are being commission for Terran Fleet Operations. Constructed at the Quantum Mechanics ship yards at a rate of four per year. ", 3053)
...
The description entry lacked the dash, comma, number and closing parenthesis. Edited modular table attached.
As for solving the other problem... Well, I think I'll just find and DL the latest Inferno build posted some time ago. :sigh: