Author Topic: another campaign, another problem... Renegade Resurgence this time  (Read 1647 times)

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another campaign, another problem... Renegade Resurgence this time
I get to the third mission I think it is, the one in which you're supposed to protect the evacuation of an Arcadia, but the game crashes every time the Phobos is about to open fire.  Every freakin time.  Anyone know how to correct this problem?  Again, I'm running FSO 3.6.9 with the mp-710_adveffects.vp and the mv vps in the pack download plus the adveffects.

 

Offline Turey

  • Installer dude
  • 211
  • The diminutive form of Turambar.
    • FreeSpace Open Installer Homepage
Re: another campaign, another problem... Renegade Resurgence this time
you have not been welcomed yet. That situation will now be rectified.



COMMAND: INCOMING JUMP SIGNATURE! NEW USER CONFIGURATION!

Helm! Ready all beam cannons!
Lock Beam Cannons and fire on my command!
FIRE!


NO, YOU IDIOT! USE THE BIG BEAM CANNON!
FIRE!
:welcome:

Welcome to HLP! Exits are to the right and left. In the event of a landing of any kind, you can and will be used as a flotation device. Flamethrowers are conviniently located under your seats, however, due to the recent funding cuts, a $3.5 million donation is required to obtain a flamethrower with a full load of napalm in it. If you do not wish to make a donation, your flamethrower will remain filled with water. If you don't wish to donate and still want a working weapon, you'd have to try the weapons locker. However, only HLP Admins, a :V: God, or a Hyperintelligent shade of Blue can open the lock, so you'd have to break in. If you find yourself inside a ventilation shaft and you catch a glimpse of a Shivan, you don't need to worry... much. It's just Carl, and you have two choices with how you want to deal with him:
    1. The first possible course of action is getting one of the weapons from the afore-mentioned weapons locker, and trying to ward off Carl by threatening him with the weapon. Be advised that many of the weapons in the weapons locker are covered with the blood of people who thought it a good idea to break into the weapons locker and use the procured weapon to ward off Carl. So, please, if you decide you want to choose this course of action, choose one of the already-bloody weapons, so you don't get blood all over one of the clean ones.
   2. Your second course of action when you see Carl is to throw your lunch to him and hope he isn't hungry. This is the better option.
   As a final note, please remember that any attempt to use the ASCII characters 0046h, 0053h, and 0033h in sequential order will result in you being trampled by Freespace Fanboys. Your trampled remains will be fed to Carl so that the rest of us don't have to carry around so much food for lunch.




try turning off the media vp's and see if it fixes the problem. if it does, figure out which media vp causes it to crash; if it doesn't, tell us. in fact, tell us either way.
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 
Re: another campaign, another problem... Renegade Resurgence this time
Tried and died... no luck with removing the media vps, still crashes every time.

 

Offline Turey

  • Installer dude
  • 211
  • The diminutive form of Turambar.
    • FreeSpace Open Installer Homepage
Re: another campaign, another problem... Renegade Resurgence this time
have you tried running a debu build?

post the spew.h
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

  

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Re: another campaign, another problem... Renegade Resurgence this time
I haven't encountered this problem during the testing phase of the campaign. I'm guessing it has something to do with your MediaVPs and more precisely the beam cannons. In the mission, the Phobos uses a beam other than a BGreen, but and LRBGreen or the other more powerful one. If you have the means, try running the mission where the Colossus and the Sathanas fight (High Noon, I think). If it crashes, then the problem is with the beam cannons, if it doesn't, then it must be something else.

If you have any custom modular tables for the Hecate or beam weapons, try removing them.
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