Okay, but do any of them need a writer/storyline? I don't think so, so that means I'm pretty much out of luck. Honestly, that's about the only thing I can do. I just don't have the patience for modeling/mapping (although I am creating a map for another PC game) on this large of a scale. I can't stare at a computer screen clicking everywhere to place, code, and coordinate ships and other objects all day long. My mom had carpal tunnel surgery a couple years ago, and I don't want to end up like that. She couldn't use her hand for several months, which I just could not do. Mm'kay?
Anyway, the GTVA is going to get to Capella via a newly-discovered node in Beta Cygni. This node is discovered in 2387, when the story here is supposed to take place, and is aged to be only a few months old. How such a node could be created without a Knossos device, no one knows. GTVI scientists say that the node is rapidly destabilizing, and will become non-traversable within 17 months. This means that any operation to explore the Capella node must occur within the year, since all available resources to create a Knossos device are going in the effort to stabilize the transit to Sol, and the isolated home planet of Earth.
That a good reason for you? Actually, now that I think about it, I should add this to my script.
Yep. That's right; this just popped off the top of my head. I hadn't exactly thought about that, thanks for reminding me!