The problem with send-message-list is people make two mistakes with it.
2) The Delay is the time since the last message on the list was supposed to play not the overall delay (The SEXP works that one out itself internally).
Ok so in the send-message-list SEXP its
send-message-list:
-- GTD Battleaxe
-- High
-- BA - Giving orders
-- 0 <- Here I am telling it not to wait to send the msg after the event has become true
-- Pirate Base
-- High
-- PB - Distress Call msg 1
-- 5000 <- Here I am telling it to wait 5sec after the previuos msg has been sent
-- GTD Battleaxe
-- High
-- BA - Distress Call msg 2
-- 10000 <- But here I am telling it to wait 10sec after the previous message was sent and not from when the message "BA - Giving orders" was sent
Have i understood this correctly??????