Greetings everyone.
I am trying to figure out the best way to do a certain mission, so I figured I would ask here and see what suggestions you guys had about how I can get it done in FRED 2 Open.
The mission: A large civilian space station has been destroyed, leaving behind a massive debris field. Some survivors managed to leave the station aboard escape pods right before the explosion. However, the explosion damaged these pods and ships, and now they're drifting through the debris field and time is running short. Alpha Wing is assigned to find the survivors and protect the area while the pods are recovered.The mission takes place in a large debris field, the standard one you can set up in FRED.
Aside from the basics, which I already know, here are my primary questions:
1. Can I make the pods and ships hidden from sensors until the player gets very close to them (say about 1000 meters or so). Once the player gets close enough, the pod or ship becomes visible and targetable. Can this be done?
2. Is there a way to have a rescue ship (like a transport or SAR vessel) in the area, and when a pod is detected, have it dock with or retrieve the pod and remove it, either by of the player ordering the rescue ship to pick it up, or tagging it with missiles, or something similar?
3. I am considering having this mission take place inside a nebula, a gas cloud created by the explosion. This question is mostly opinion: Would a creation of a nebula like this be plausible? I'm trying to make the story as believeable as possible... what do you guys think?
Any help would be greatly appreciated

P.S. I might be looking for some people to help me test the missions I'm creating. Just food for thought right now... I'll post a separate thread asking for volunteers in a few days, in the Missions and Campaigns forum. If you might be interested, watch for the thread.
- CaptainX