Hey FS modding comunity

I'm a long time lurker around this forums and have enjoyed several of the great mods and campaings. Good work

Concerning FS modding Im a real noob. All I have done so far ars some minor bugfixing of missions (like deselect "red alert" in the mission specs), and some "dogfights" between cap ships to test their strenght. Yeah, nothing to speak of.
But there floats an idea for a plot set in the TVW era (thats Terran-Vasudan War) in my head for some time now. Nothing big, maybe only 3-4 missions. And I have somehow the urge to make it real (although I dont realy have the time for this kind of work, but who has?

).
It involves a Leviathan cruiser modified for anti fighter purposes. The techroom description of the Leviathan mentions different configurations, so I though this could be one. My idea was to make all turrets fire Fighter Killers (I mean those anti fighter missles every capship in the FS universe, regradles of race, seem to carry). Fighter Killers are farely weak by FS2 standarts or even by Great War standarts, but in the TVW timeframe, with no shields, weak fighter primaries etc. they could be quite deadly, espacially if there a many of them.
Sadly I couldn't test it, becaus I had to realize that it is not possible to change most of the Leviathans turrets to Fighter Killers.
So I ask you, is there a way to change turrets of capships whether they can mount primaries or secondaries?
Ah, please forgive me any spelling or gramar mistakes. I do what I can, but english just isnt my best language. Thx
