Author Topic: Noob requesting help  (Read 1110 times)

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Offline skygunner58203

  • 26
  • just your average noob
Hi all, for those who have never seen me before....i am generally a lurker.   Using WeatherOp's tutorial i managed to figure out truespace 3.2....sorta.  I am slowly learning how to texture using LithUnwrap.  I have figured out...kinda...how to use PCS.  And now I am stuck.  I have used 3dexploration to convert a homeworld 2 interceptor to cob format.  I am slowly getting it textured.   but engines, glowpoints, eyepoints...most of the pof stuff confuses me....ESPECIALLY SHIELDS and getting the blasted thing in game.  I have searched and read craploads of tuts....still not getting anywhere.  Should anyone have mercy on this poor noob...please help me out a bit...or direct me to some really good tuts.

-EDIT-  Upon further searching i found a very good texturing tutorial.  But i am still trying to figure the rest of this stuff out...hardpointing, gun points, getting it ingame...wow...i don't know how you guys do it so well, but you have my respect.
« Last Edit: January 05, 2008, 12:11:39 am by skygunner58203 »
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Take a look at here http://freespace.volitionwatch.com/blackwater/fstut/fstut_index01.htm and also here http://homepage.ntlworld.com/karajorma/FAQ/modding.html

Then you could open some of the retail or user made ships in PCS to see how they had setup all the subsystems etc stuff in there. Also note that there is new PCS 2 in the works which is a lot better than the old PCS.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline skygunner58203

  • 26
  • just your average noob
These tuts helped somewhat.  I am happy to say that another user has offered to help me out through messenger in his spare time.  To be honest...i saw his message and just about fell off my chair...never saw it coming.  So thanks all.  I hope to have my first mods out to you all shortly.

then i realise something.  I am running retail FS2 and FS.  I don't believe the SCP runs on my system.  ANOTHER PROJECT FOR ME!  GETTING SCP ON MY COMPY!
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
I pm'ed him earlier, I'll get him comfy with retail and then jump into the animal that is SCP. :)  ;7
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

  

Offline skygunner58203

  • 26
  • just your average noob
as an after action post.  GR has officially taught me the basics of modding retail FS2 in less than 4 hours.  This is after my many hours of struggling along by myself.  Seriously, kudos to ya.  the help was invaluable.  I will post screenies of my first mod when its finished.
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”