No problem... I swithced to DirectX9 anyway...
Got a nice little "engine".... 2D background and 2D forground (with transparency, so it looks like a menu..or I can make a fake depth illusion), 2 .X fighters flying around the screen).
I got one flying in circles and making a looping or roll if you press X or Y..
the other one should be just going back and forth, but I'm having trouble with it, since I have to check it's position to turn him around once he left the screen (basicly, it should be moving back and forth on the X axis), and I cna't find which function cna return the current models position in the world.