Author Topic: Greetings and help request  (Read 2234 times)

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Offline bobbery

  • 22
Greetings and help request
Hi All,

I am new to the forum and to FS2 modding in general, however I have been a modeler in the industry for many years-- just decided to branch out and muck around with FSOpen on the side. It is very impressive, what you guys have done with the freespace 2 engine so far by the way.

Anyway, hopefully this is the right place to ask for import/export help..

I have been trying for the better part of the day to get the hang of bringing models into the engine, and after many hours of digging through the forums, I am stumped.

Right now, this is the situation :
I have a simple cube, with a simple DDS texture applied to it, created in Max 7 and exported using the Max 6 exporter plugin found from these forums. After export, I imported the cube.pof into PCS2 and everything looked fine there. (the cube is just a detail-0 model with nothing else attached).
Then, I altered a ships.tbl file to replace an existing pof with the pof I created, hoping to avoid having to trek through the table more thoroughly (it was the default ship GTF Ulysses fighter01.pof). Unfortunately when trying to run Fred2 Open, the model is not visible. Even after toggling Show Model and Show Outline, I am unable to see anything.

I am probably doing something horribly wrong here but I cant seem to see what it is. Anyone able to help?

Thank you!

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: Greetings and help request
Have you remembered to place the model and the textures into the appropriate folders?
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline bobbery

  • 22
Re: Greetings and help request
i believe so.

cube.pof is in the data/models directory
Basic.dds is in the data/maps directory


 
Re: Greetings and help request
:welcomesilver:

Is it in /freespace/data/(maps/models) directory?

You need to make a mod folder and get it setup for this to work i think  :nod:

Then again, i'm 12, so...  :doubt:
Sig nuked! New one coming soon!

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: Greetings and help request
Not necessarily. It might be good to fiddle around with mod folders, but if none are at use, the game engine should read \freespace\data\ as well.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Re: Greetings and help request
In PCS, go to "Textures" and make sure that 'basic' is there and when you click it it highlights the whole cube.  If this doesn't work, it means that the texture wasn't applied properly or it got lost somewhere along the process.

 

Offline bobbery

  • 22
Re: Greetings and help request
Thanks for the replies.

The model and texture is indeed viewable in pcs2, so I think the problem is in me jury rigging the table.. I might try to see if i can make a clean table entry today instead of hijacking an existing one...

Edit: trying to troubleshoot it deeper, I just took the standard fighter01.pof model and applied my basic.dds texturemap to it. That made the model disappear too. So I swapped it out for basic.pcx which is the same texture but saved as a 256 pcx and it worked. I am thinking I am doing something wrong with the dds...
« Last Edit: April 09, 2008, 09:26:08 pm by bobbery »

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: Greetings and help request
What size is that DDS? Also what DDS format is that file of yours? Assuming it is compressed then it needs to have dimensions in 'powers of two'. For example 256 x 256 is ok but 255 x 255 is not.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline bobbery

  • 22
Re: Greetings and help request
Wanderer, thank you so much! I knew I was doing something utterly stupid. For some (stupid) reason I had it at 640x640. Brain fart. Resized it to 512x512 and it works fine.

Thanks again!


 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Re: Greetings and help request
Bobbery, don't forget to come back and show us what you tinker with later... As you're someone "in the industry", I am sure we would be very interested in seeing what you play around with. :)

Or better yet, since you're experienced, feel like possibly helping out some projects that need a modeler's touch?
 :D
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline bobbery

  • 22
Re: Greetings and help request
Since I managed to get the cube working and kinda have figured out the export process, Im actually back to making the models I plan to bring into the engine. Right now, its on the tedious in-between state of block model and detail mesh, so I dont expect to see much in the way of an in-game model anytime soon. Still, here is a snapshot of what I plan to bring in at some point.


 
Re: Greetings and help request
Not very FreeSpacey, but a nice model anyway :yes:

 
Re: Greetings and help request
Go talk to robotech.  :lol: That looks a little like the walker-mode thingies.
Sig nuked! New one coming soon!

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Re: Greetings and help request
Looks like a self universe, but kinda reminds me of a Zeon type design...

 
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Retsof

  • 210
  • Sanity is over-rated.
Re: Greetings and help request
Where'd you get the name "Baby Zee"  (I know someone with the screen name "Baby Z" in another forum.)
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

  
Re: Greetings and help request
Nice looking shots.  Its an original design, which I like.  Are you planning on supplementing this model with other models from the universe this comes from?  If you were devoted and learned FRED, this could be a good mod.