Yay for CotS/BotS. (Flaser gets it

)
Really you need basic systems control, nothing more.
Pilot, strategist (comms/ops/whatever), and gunners.
If need be, break the gunners down into banks for either separate lasers, flak, etc,
or give each gunner a laser cannon and a secondary for something else.
No one wants to be monitoring the oxygen levels in aft holding bay 9468, or
the espresso output of the mess hall. That's pretty much obvious.
Task the crewed ship with taking out waves of fighters, clearing a mine/roid field, chasing down
rogue ships to capture, going to broadsides with other heavy ships. Pilots are going to have to communicate
with gunners and ops, as well as know when to roll the ship and think about orientation of the enemy.
Ships could also act as carrier, just attach a hanger/platform and integrate a spawn on/in/around the ship.
Pilot and ops will have to decide when to give the green light to let pilots out, and where is the best place to release them.