Author Topic: Questions RE: Shields and Subsystems/Objects (as it relates to mods)  (Read 4536 times)

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Re: Questions RE: Shields and Subsystems/Objects (as it relates to mods)
well yea, if awesome is what you want you gotta work at it.

     Eh, I just want playable.
     Though, since the actual drawings of many of the fighters have cut-away views one might be hard to justify not doing something cool like that.

     I wonder though, if a subsystem is set to "no damage transfer" (whatever it's called), if there's a destroyed version of that subsystem, can that system be hit and basically still block damage to the hull? Basically, would a person need to not do the destroyed-version and instead just have the geo disappear entirely?

  

Offline blowfish

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Re: Questions RE: Shields and Subsystems/Objects (as it relates to mods)
I would imagine that if you hit a destroyed subsystem with the "carry no damage" flag that it would not damage the hull.