Author Topic: Feature request - mouse sensitivity  (Read 1609 times)

0 Members and 1 Guest are viewing this topic.

Offline MP-Ryan

  • Makes General Discussion Make Sense.
  • Global Moderator
  • 210
  • Keyboard > Pen > Sword
Feature request - mouse sensitivity
The thread in GD just made me think of this.

Plenty of people use optical mice with FS2 if they don't own a joystick.  The only real drawback to the mouse is the level of sensitivity available.  While the setting in Windows may be perfect for the desktop, but it is not nearly sensitive enough for the axes (specifically L/R axis) in FS.  And the sensitivity adjust option in the FS2 controls can be maxed and not go any higher than the Windows default (in fact, it appears that in the upper ranges the sensivity adjust has no effect at all).

Would it be possible to implement a feature on the mouse sensitivity where the default setting used for windows is at the exact center of the FS sensitivity scale, and then each stepwise increase or decrease is an exponential adjustment to the sensitivity of the mouse?  A linear scale (if indeed it actually does function) does not seem to be adequate for the demands of flight simulation for a mouse.

Possible?  Feasible?
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Feature request - mouse sensitivity
i think thats one of the problems the pilot files are holding up.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Swifty

  • 210
  • I reject your fantasy & substitute my own
Re: Feature request - mouse sensitivity
Yeah, I was planning on separating the mouse and joystick axes back when I was still working on the free look views and TrackIR so that users could use the joystick for flying while assigning the mouse to something else. Maybe I could then shoehorn in a separate sensitivity slider. Unfortunately if we do that it'll break the pilot files. Plus I think Taylor is planning on redoing the input code.
« Last Edit: May 27, 2008, 05:03:21 pm by Swifty »

  

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Feature request - mouse sensitivity
which is good because the engine could use an input upgrade.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN