My problem is, I have a ship visit a nav point and I want a wing of bad guys to show up, so i have in the wing editor:
Warp in selected.
No warp affect checked
and in the event block I have-
- nav_is _visited
This slick little configuration locks up freespace and boots me out to the desk top when I get within 1000 of the Nav point.
And my question is, is there a way to jump from one part of the map to another, or any other way to quickly move from on area of the map to the other without manually increasing the time compression and flying there yourself.
As is very clear by these questions I am a noob...