Author Topic: Stubborn Thrusters  (Read 1238 times)

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I have an issue with roll left & roll right on one set of thrusters.

Code: [Select]
;; Rear Left Bottom=======================================
$Thruster:
+Used for: ( "bank right" "slide up" "pitch down" "roll left" )
+Position: (2.30 -2.3 -7.0)
+Normal: ( 0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank right" "slide up" "pitch down" "roll left" )
+Position: (2.30 -2.3 -7.2)
+Normal: ( 0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank right" "slide up" "pitch down" "roll left" )
+Position: (2.30 -2.3 -7.4)
+Normal: ( 0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

;; Rear Right Bottom=======================================
$Thruster:
+Used for: ( "bank left" "slide up" "pitch down" "roll right" )
+Position: (-2.30 -2.3 -7.0)
+Normal: ( -0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank left" "slide up" "pitch down" "roll right" )
+Position: (-2.30 -2.3 -7.2)
+Normal: ( -0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank left" "slide up" "pitch down" "roll right" )
+Position: (-2.30 -2.3 -7.4)
+Normal: ( -0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

I switched them back and forth on roll right/left but they always fire the same, so is roll being managed by bank instead?

 

Offline redsniper

  • 211
  • Aim for the Top!
Are you sure you don't have roll and bank (yaw) mixed up?
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 
Well I would figure something on the rear left with a vector pointing down and activating would bank the ship to the right but when I ran the controls it wasn't working that way. If I am rolling to the right, the left lower & right upper thrusters should fire I would think as well?

  
Looks like it was bank being activated by only roll.
Thinking through though, the bank toggle isn't really used in BtRL so the defaults of it must go back to roll with its current setup.
So this looks to work the right way now.
Code: [Select]
;; Rear Left Bottom=======================================
$Thruster:
+Used for: ( "bank left" "slide up" "pitch down" "roll right" )
+Position: (2.30 -2.3 -7.0)
+Normal: ( 0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank left" "slide up" "pitch down" "roll right" )
+Position: (2.30 -2.3 -7.2)
+Normal: ( 0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank left" "slide up" "pitch down" "roll right" )
+Position: (2.30 -2.3 -7.4)
+Normal: ( 0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

;; Rear Right Bottom=======================================
$Thruster:
+Used for: ( "bank right" "slide up" "pitch down" "roll left" )
+Position: (-2.30 -2.3 -7.0)
+Normal: ( -0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank right" "slide up" "pitch down" "roll left" )
+Position: (-2.30 -2.3 -7.2)
+Normal: ( -0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0

$Thruster:
+Used for: ( "bank right" "slide up" "pitch down" "roll left" )
+Position: (-2.30 -2.3 -7.4)
+Normal: ( -0.1 -0.4 0.0)
+Texture: thrustjets
+Radius: 0.15
+Length: 2.0