Well, I started putting together my campšaing in the camapign editor and I realised I forgot how to make branching.
K, one way would be to drag Mission01 into mission2a and 2b, creating two branches and setting up the True even for each to correspond to some previous event. However, that only works if I want the mission to branch depending on something the player did within the mission.
What I'm after is more like a loop (you get asked before a mission), expect if you klick yes you get one set of mission, and if you click no you get another one. I'm sure I can figure it out myself, but it's faster to ask